Getting Started
A step-by-step guide to installing Oxyde, initializing your first agent, and running it inside Unity, Unreal, or a standalone Rust runtime. Perfect for developers ready to build intelligent NPCs.
🚀 Quickstart
Want to try Oxyde without wiring it into an engine? Run a live agent from the CLI.
🔧 Requirements:
Rust (v1.72+)
An OpenAI/Groq API key (or local GGUF model setup)
▶️ Run demo agent:
git clone https://github.com/Oxyde-Labs/Oxyde.git
cd oxyde
cargo run --example rpg_demoYou'll enter a terminal chat with a preconfigured Oxyde agent using live inference and memory.
🛠️ Project Setup
Want to build your own agent or integrate into a game?
1. Clone the repo
git clone https://github.com/Oxyde-Labs/Oxyde.git
cd oxyde2. Set your API key
Oxyde supports multiple providers:
export OPENAI_API_KEY=your-key
export GROQ_API_KEY=your-keyYou can also edit config.json to route inference locally or to another model.
3. Build & Run
cargo build
cargo run --example rpg_demoYou should now be talking to a memoryful NPC in your terminal.
🎮 Unity or Unreal?
Oxyde offers drop-in SDKs and bindings:
Unity
C#
Unity Integration
Unreal
C++
Unreal Integration
WASM
Rust
WASM Setup
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