Roadmap & Contributing
This page outlines where Oxyde is heading next and how developers can get involved in shaping the future of emotionally intelligent NPCs.
🚧 Roadmap (Q3–Q4 2025)
✅ Current Capabilities
Multi-LLM routing (OpenAI, Groq, Anthropic, xAI, local)
Emotional memory engine
Goal-driven agent architecture
Unity & Unreal integrations
Async inference pipeline
🔜 In Progress
🔊 Voice integration (Whisper, ElevenLabs, TTS/STT)
🧠 Persistent memory via SQLite/Postgres
🧩 Web UI + WASM playground
🕹️ “Oxyde Arena” multi-agent benchmark demo
📜 Streaming output for live dialogue
🧭 Planned Features
🫂 Multi-agent coordination and emergent group behavior
💭 Autonomous goal discovery + reflection
🛠️ Built-in agent editor GUI
🌐 Remote inference API (oxyde-server)
🎮 Godot and Roblox engine support
🔄 Vector database integration (Qdrant, Milvus)
🤝 How to Contribute
Clone the repo
git clone https://github.com/Oxyde-Labs/Oxyde.gitBuild & test
cargo build cargo run --example rpg_demoStart hacking
Extend
llm_service.rswith a new providerBuild custom memory logic in
memory.rsAdd an inference UX to your engine via
bindings/
📬 Contact & Community
Discord: Coming Soon
Email: [email protected]
We’re actively looking for:
Game studios experimenting with AI agents
LLM researchers wanting real-world testbeds
Contributors passionate about emergent storytelling
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