Roadmap & Contributing

This page outlines where Oxyde is heading next and how developers can get involved in shaping the future of emotionally intelligent NPCs.


🚧 Roadmap (Q3–Q4 2025)

✅ Current Capabilities

  • Multi-LLM routing (OpenAI, Groq, Anthropic, xAI, local)

  • Emotional memory engine

  • Goal-driven agent architecture

  • Unity & Unreal integrations

  • Async inference pipeline

🔜 In Progress

  • 🔊 Voice integration (Whisper, ElevenLabs, TTS/STT)

  • 🧠 Persistent memory via SQLite/Postgres

  • 🧩 Web UI + WASM playground

  • 🕹️ “Oxyde Arena” multi-agent benchmark demo

  • 📜 Streaming output for live dialogue

🧭 Planned Features

  • 🫂 Multi-agent coordination and emergent group behavior

  • 💭 Autonomous goal discovery + reflection

  • 🛠️ Built-in agent editor GUI

  • 🌐 Remote inference API (oxyde-server)

  • 🎮 Godot and Roblox engine support

  • 🔄 Vector database integration (Qdrant, Milvus)


🤝 How to Contribute

  1. Clone the repo

    git clone https://github.com/Oxyde-Labs/Oxyde.git
  2. Build & test

    cargo build
    cargo run --example rpg_demo
  3. Start hacking

    • Extend llm_service.rs with a new provider

    • Build custom memory logic in memory.rs

    • Add an inference UX to your engine via bindings/


📬 Contact & Community

We’re actively looking for:

  • Game studios experimenting with AI agents

  • LLM researchers wanting real-world testbeds

  • Contributors passionate about emergent storytelling

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