unity.rs, unreal.rs, wasm.rs — Engine Integration Bindings
Oxyde provides dedicated modules for embedding agents in game engines and runtime environments. These enable seamless interaction between native Rust logic and the external environment.
🎮 unity.rs — Unity Binding
unity.rs — Unity Binding#[no_mangle]
pub extern "C" fn agent_input(ptr: *const c_char) -> *mut c_char🧬 unreal.rs — Unreal Engine Binding
unreal.rs — Unreal Engine Binding🌐 wasm.rs — WebAssembly Runtime
wasm.rs — WebAssembly Runtime